Chris

Narrative Designer
Male43 y/oGame Producer/Product Manager/Product Director/Interaction Design/Design Manager/Supervisor/Design Director/Editor/Writing/Reporter/Actor/Voice/Model/Video editing/Director/Film and Television/MediaLive in United StatesNationality United States
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Work experience

  • Game Director

    Tactile Games
    2021.01-Current(5 years)
    remote, cross-functional team across narrative, design, art, animation, and development to deliver top- rated Lily’s Garden and Penny & Flo game worlds. Oversaw character design, level design, world building, UI, game-board design, narrative implementation, and AI production pipelines. Created and launched the successful live operation “Lily’s Mysteries,” driving player engagement and revenue growth.
  • Lead Narrative Designer

    Phantix Games / Yotta games
    2019.01-2021.01(2 years)
    Led narrative design for mobile titles, creating storylines, characters, quests, and cutscenes that boosted retention. Directed animations and opening cinematics to strengthen onboarding and engagement. Built and managed a writer’s room, mentoring designers and ensuring high-quality, on-time content. Championed narrative as a core feature, contributing to Grand Mafia’s billion- dollar success.
  • Lead Narrative Designer

    GG Games
    2018.01-2019.01(a year)
    Created concept, characters, stories, and game design for the hit Garden Affairs. Managed a cross-functional remote team of writers, artists, and developers to deliver engaging in-game and live-ops content on schedule. Implemented branching dialogue, cutscenes, and interactive features in Unity to enhance player retention and session length. Partnered with design and product teams to align story content with monetization and engagement goals.
  • Writer / Producer

    HBO
    2016.01-2017.01(a year)
    Writer of screenplay "Monty Clift," which was sold to HBO Films. Assembled the team of seasoned producers, lead story sessions, organzied workshops at Off-Broadway theater. After the script sale, was hired by HBO to work in development.

Educational experience

  • Unity Learn Pathways

    Unity
    2020.01-2021.12(2 years)
    Studied implementation, camera moves, programming, area set up, etc.
  • University of British Columbia

    MFA in Creative Writing
    2008.09-2012.06(4 years)
    Master in Creative Writing--Narrative Design, screenwriting, fiction, etc.

Languages

English
Native
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